Star Wars Zero Company
Your complete guide to STAR WARS Zero Company — the Clone Wars turn-based tactics game from Bit Reactor where you lead a ragtag squad of mercenaries through a shadow war. We chart every class, operative, system and planet.
Star Wars tactics with a squad that bleeds
STAR WARS Zero Company is a single-player, turn-based tactics game set in the twilight of the Clone Wars. You play Hawks, a disgraced Republic officer leading Zero Company — an unconventional band of clones, scoundrels, droids, a Mandalorian and a Jedi — against the Separatist-aligned threat of Kundri Fathom.
- Release date
- August 27, 2026
- Platforms
- PC · PS5 · Xbox Series
- Developer
- Bit Reactor
- Genre
- Turn-based tactics
- Setting
- Clone Wars · 20 BBY
- Scope
- 12 classes · 150+ planets
Build your squad
Recruit a four-operative team from 12 classes and 10 species, mixing authored characters with operators you create yourself.
Win the turn
Three action points per operative, real cover, flanking and cinematic kill cams — earn the shared Advantage resource by hitting the enemy.
Use the Force
Chain Star Wars synergies: pull an enemy out of cover into a squadmate's line of fire, or lean on a Jedi Padawan and a Mandalorian.
Live with the losses
Operatives form bonds and can fall for good. Between missions, the Den is your base — infirmary, black market, memorial wall and holo-map.
Where to begin
Best Squad Composition in Zero Company
How to build a balanced four-operative squad in STAR WARS Zero Company — role coverage, class pairings, synergies and starter line-ups for new commanders.
Read guideAll 12 Zero Company Classes Explained
A complete guide to every class in STAR WARS Zero Company — the eight standard archetypes and four exotic classes, what each does, and how to pick the right one for your squad.
Read guideZero Company Beginner's Guide — Getting Started
New to STAR WARS Zero Company or turn-based tactics? This beginner's guide covers the core loop, action points, cover, the Advantage resource, permadeath and how to keep your first squad alive.
Read guideSTAR WARS Zero Company — Everything We Know
A living overview of STAR WARS Zero Company — release date, platforms, story, classes, systems and every confirmed detail about Bit Reactor's Clone Wars turn-based tactics game.
Read guideSTAR WARS Zero Company Release Date, Editions & Platforms
STAR WARS Zero Company releases August 27, 2026 on PC, PS5 and Xbox Series X|S. Here are the editions, prices, pre-order bonuses and platform details, all in one place.
Read guideMeet Zero Company
Hawks
Commander of Zero Company
Hawks is the customisable protagonist of STAR WARS Zero Company — a disgraced former Republic officer who assembles and leads a mercenary squad through the shadow war of the late Clone Wars.
Open fileTrick
Clone Trooper, Hawks' Right Hand
Trick is a clone trooper and the war buddy of protagonist Hawks in STAR WARS Zero Company — an early, loyal member of Zero Company and a grounded link to the Republic's clone army.
Open fileTel-Rea Vokoss
Jedi Padawan
Tel-Rea Vokoss is the Jedi Padawan of Zero Company in STAR WARS Zero Company — a Force user whose exotic class can pull enemies out of cover and set up devastating squad synergies.
Open fileCly Kullervo
Mandalorian of Clan Verminoth
Cly Kullervo is the Mandalorian warrior of Zero Company in STAR WARS Zero Company — a jetpack-mobile skirmisher of Clan Verminoth whose exotic class thrives on aggression and flanking.
Open fileKnow the game
Assault
Frontline Breacher
The Assault is Zero Company's close-quarters specialist — a mobile damage class built to flank, breach and end fights inside cover range before the enemy can react.
Open fileHeavy
Suppression & Armor
The Heavy is Zero Company's anchor — a durable class that controls ground with sustained fire, pins the enemy in place and turns chokepoints into kill zones for the rest of the squad.
Open fileSharpshooter
Long-Range Specialist
The Sharpshooter is Zero Company's precision damage class — a patient marksman who deletes priority targets from range, rewarding good vision and careful positioning over aggression.
Open fileAction Points & Cover
The Core Combat Loop
How turns work in STAR WARS Zero Company — three action points per operative, movement that costs AP, and a cover system that iterates on the modern XCOM formula from the same designers.
Open fileThe Advantage System
The Squad's Shared Tempo Resource
Advantage is a shared resource in STAR WARS Zero Company that you build by damaging enemies and spend on your squad's most powerful abilities — the economy that rewards aggressive, coordinated play.
Open fileForce Powers & Squad Synergies
The Star Wars Twist on Tactics
STAR WARS Zero Company layers unique Star Wars abilities — like using the Force to pull enemies out of cover — onto its tactics, building combat synergies your squad unlocks by fighting together.
Open fileOn the road to launch
Bit Reactor on Pushing the Tactics Genre 'Again'
In a new interview, the team behind STAR WARS Zero Company — veterans of the modern XCOM games — talk about using Star Wars abilities and synergies to move turn-based tactics forward.
Read guideZero Company Locks August 27 Release Date Across PC, PS5 and Xbox
EA and Lucasfilm Games have confirmed STAR WARS Zero Company launches August 27, 2026, on PC, PlayStation 5 and Xbox Series X|S, with Standard and Deluxe editions now up for pre-order.
Read guideHands-On: Zero Company Feels Like Mass Effect With Permadeath
Early hands-on coverage of STAR WARS Zero Company says it's more than 'Star Wars XCOM' — a character-driven tactics game with a Mass Effect-style cast and real permadeath stakes.
Read guideAssemble before deployment
Bookmark the wiki and check back as we map the full game. New guides, class breakdowns and operative dossiers land through the August 27, 2026 launch.