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SDCC 2026 Preview: New Story and Character Details Expected for Star Wars Zero Company

Bit Reactor is set to reveal new story and character details for Star Wars Zero Company at San Diego Comic-Con 2026. Here is what to expect.

By Zero Company Wiki Team 1 min read

Bit Reactor’s upcoming panel at San Diego Comic-Con 2026 is shaping up to be a major milestone for Star Wars Zero Company. While the gameplay trailer shown last month offered a solid look at the XCOM-like combat, the narrative side of this Clone Wars tactics game has remained somewhat elusive. A new community tip indicates that the SDCC showcase will finally lift the veil on the game’s campaign story and key personalities.

Unlike generic strategy titles, Zero Company relies on a structured narrative centered around Commander Hawks and a customizable roster of operatives. The main goal is to dismantle the operations of Kundri Fathom, a villain whose motives and faction are still shrouded in mystery. With the game set in 20 BBY—a dark, gritty phase of the Clone Wars—the campaign has the potential to offer a much more personal story than the grand-scale conflicts typically seen in the franchise.

For players wanting to brush up on the lore before the panel, our overview of the story-and-setting provides a detailed breakdown of the timeline. We expect the SDCC panel to explain how recruiting diverse operatives affects the campaign’s progression. Since players can recruit clone troopers, Jedi, and alien mercenaries, the narrative will likely need to adapt to who is left standing—especially with permadeath mechanics in play. How the writers handle these dynamic squad dynamics is one of the most anticipated reveals.

With the August 27, 2026 release date drawing closer, this presentation could clarify how the narrative connects with the base-building mechanics in the Den. For a complete look at what has been confirmed so far, check out our summary of everything-we-know about the game’s platforms, combat, and systems.

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